Why “Paper Cutter Games”?
In university, Val took a course on the psychology of self-deception, which included existentialism philosophy.
During the 20th century when a book was hand-produced, the folding of printed sheets created closed edges that required cutting. A “paper cutter,” “book knife,” or “paper knife” (translated from French), was an object made to cut open these pages so they could be read. Sartre used the paper knife as an example of something that is made for a specific purpose, an object that has meaning (essence) before it exists.
“Existence precedes essence” is the idea that a person exists before they have meaning. A person is not born to fulfill a predetermined purpose, they have to decide the meaning/essence of their life by living it.
The paper cutter later evolved into what is now known as the letter-opener.
Too long; didn’t read: We’re a bunch of nerds.
In the Nordic region? Great! We’re also found on The Hub.
Metalhead, former digital nomad, and infatuated with sushi. She writes sci-fi/fantasy and speculative fiction to distract herself from lack of adventure boofer. Her favorite level to play is the Clockwork Mansion (Dishonored 2).
Miles is an audio, multimedia, and game dev on a quest for zen in the digital mediascape. He loves fluffy clouds, old machines, and old-growth forests. In his spare time, he makes quiet bass-music for deep sea plants. Favorite games: Nuclear Throne and Final Fantasy XIV.
Crafter of classification schemes. Forever painting miniature skeletons for Warhammer. They write lore, build worlds, and sometimes make and run tabletop RPG campaigns. Their favorite game is Pillars of Eternity II.